idea_world_labDEV JOURNAL
Tuesday, June 2, 2026

June 2, 2026

  • Decided to try a new Godot assistant model bekoozkan/godot-qwen2.5-coder-7b-instruct-bnb-4bit
    • However, this model lacks image interpretation ability, so we will have Codex take on the auxiliary role of directly checking and interpreting asset images
    • Codex will store asset paths, pixel sizes, purposes, duplication status, and cautions in English in assets/ASSET_LABELS.md
    • The plan is for Qwen to refer to the documented asset descriptions rather than opening PNGs directly when selecting assets during Godot coding
  • Investigated Reddit MCP candidates via web-search-mcp in Qwen and added karanb192/reddit-mcp-buddy
    • Experimenting with attaching the Reddit search/investigation flow to MCP to make it easier to find community examples or Godot‑related problem‑solving material
  • Checked the reference project noonghunna/club-3090 for running models locally
    • Will review whether it can be used as a reference for simplifying model execution setup on local GPU/server environments
  • Looked at hiyouga/LLaMA-Factory as a fine‑tuning/training experiment candidate
    • May try it later if we need to adapt/tune the model based on collected Godot work patterns or failure cases
  • qwen2.5-coder showed different response behavior depending on vLLM vs. llama.cpp execution
    • In llama.cpp, Qwen Code’s tool calling was not properly linked, resulting in output like <function=glob>
    • vLLM has a higher likelihood of tool calling due to its execution method, but in our current experiments neither produced stable code fixes
    • The current model/serving combo lacked the ability to grasp the overall project context and fix it, but we will treat this as a fine‑tuning/environment‑alignment task rather than giving up
    • The goal is to make Qwen a coding agent that performs actual code modifications, not just a limited assistant tool
  • Will explore additional insights on AlphaEvolve as suggested by the coach and decide whether to incorporate it into the project’s experiment/optimization flow if needed
  • Development retrospective: docs/retrospectives/2026-06-02.md