Using the Markdown → JSONL Converter, processed 1,383 of the 1,550 official‑document JSONL items.
Configured the F‑strategy that connects BM25 + embedding + reranker + Qwen direct‑evidence validator in the Source Flow Debugger.
Added PostgreSQL search‑schema migration and embedding‑indexing scripts, and made search candidates and reranker results viewable in the debugger.
Ran synthetic‑data E2E tests for the Qwen Validation Debugger from items 36 to 45.
Ensured that common‑code candidates pass all actual Godot 3/4 engine checks to remain shared; otherwise they are split into version‑specific code.
Directly inspected generated code and the docs_chunks, api_mapping, label_prototypes JSONL in each chunk, confirming that expected results of Godot 3/4 cross‑validation match actual responses.
Generated “irrelevant” JSONL in test items with the fewest overlapping title tokens, and improved the structure checker to reject explanation comments and reference symbols not present in the code.
Updated API notation checking to base validation on the actual target code’s identifiers and call structure, even when argument descriptions are included.
Did not register per‑item syntax or answers in the prompt; instead, used only the observed structures in generated code and JSONL as validation criteria.